F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 2 is for the topic of Position and location. Students interpret simple maps to describe directions from an object relative to another, using positional and directional language.
Throughout the 1800s Chinese migrated to colonial Australia to try their luck on the goldfields. This Look to Learn activity enables you to explore what life was like for the Chinese migrants through primary sources from this period.
This sequence of five activities examines the reasons why people, especially women migrated to Australia. Using the historical inquiry process and primary sources including posters, diary transcripts, a water colour painting and sketches, explore the challenges passengers faced during their voyage to Australia.
In this sequence of lessons, students design a sequence of steps for others to follow. They convey their instructions to peers and evaluate the work of others to determine if the outcome was successful.
This learning activity is part of a sequence of 5 individual learning activities focused on creating a food garden. The order of these learning activities are: vision, site assessment, installing a no dig garden bed, planting and harvesting. OUTCOMES of the learning activity are for children to understand more about the ...
Learning about Aboriginal and Torres Strait Islander languages can help children build their understanding of land, water and people. This activity helps to assist the identification of the language group/s on which the school, youth group or home is situated. To understand local perspectives and support these activities, ...
This is a year 5 mathematics unit of work about costing and budgeting for various types of family outings. The unit is intended to take about 7.5 hours of teaching and learning time, and is recommended for near the end of the school year. It consists of an introduction, five sets of student activities, and teacher notes ...
In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...
This is a unit of work integrating aspects of the year 6 mathematics, English, geography, and economics and business curriculums around planning a nature fun park. The unit is intended to take about eight hours. It consists of eight sets of student activities supported by teacher notes, including mapping, holding discussions, ...
This collection of 5 activities explores life on the NSW and Victorian goldfields in the 1850's. Using primary sources from the State Library of NSW's collection (diaries, artwork and a satirical cartoon), students investigate the everyday activities of the gold sush. Read an eyewitness account of the first gold escort ...
In this sequence of 6 activities, students explore the natural and human features of beaches and develop an understanding of the way coastal areas are used for leisure, recreation and sport.
This Learning Activity includes a sequence of two student activities and a downloadable word documents for teachers’ programming requirements. In Activity 1, students use seven photographs from the State Library of NSW collection to compare games and activities from the past. Activity 2 focuses on sports played in the ...
This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...
This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...
This is a digital resource provided by the Australian Bureau of Statistics, which can be used to investigate data relating to the economy, population and people, industry, and environment and energy of selected regions in Australia. The resource contains maps and enables a region to be searched based on a range of geographical ...
Developed to commemorate the centenary of Anzac, this book provides an an Order of Service and step-by-step instructions to assist teachers and community groups to organise a respectful commemorative event. A series of four inquiry-based investigation supported by primary and secondary source material support students to ...
This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.
This is an assessment package that uses the Year 4 Australian Curriculum history achievement standard to gather evidence about how well students have demonstrated what they know, what they understand and what they can do in relation to the topic 'First Contacts'. Students use historical sources to research the life of an ...
This resource is a website supporting teachers and students of the Australian Curriculum: History in Year 1. Includes teacher support, curriculum connections and ready-to-use digital resources about the present, past and future and about differences between their own lives and those of people in the past.
This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...